![]() ![]() Get comfortable in your own skin and don’t be afraid to put yourself out there. Finally, networking in person can be highly beneficial. ![]() After sharing bits of the project, share the whole thing and ask for feedback. Blazer suggests teasing your work out over time to pique the interest of others so that they are requesting to see it. ![]() Furthermore, Blazer stresses that self-promotion is successful in moderation and the proper settings.Īnother key part of networking involves splicing up your work, sharing it in bits and pieces. Building rapport and relationships with other individuals will likely result in genuine feedback and support when it’s your turn to share. Blazer’s next tip is to “Be a Good Audience.” It’s important to be supportive of other peers, as what goes around comes around. ![]() This includes like-minded artists, as well as people that “share a common thread with the story” of your work. Surprisingly, Blazer encourages her readers to first connect with peers. Often, upon completing a project, we jump straight into sharing the entire project, expecting that others will see it, engage with it, and, hopefully, share it. My favorite tips from this chapter are the ones regarding networking. Once your film is complete, it’s time to get it out there! Here, Blazer provides her readers with details and considerations to make surrounding packaging a project, submitting to festivals (or not), networking, and sharing. The final chapter in Liz Blazer’s Animated Storytelling, entitled “Show and Tell,” covers all that it takes to get your project out there. ![]()
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